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Mobile testing

Know your app works on the phones your users carry.

Why it matters

A crash that only happens on one Android version won't show up when your team tests on their own phones. It shows up in a one-star review. Running the tests on a spread of real devices before each release is how you find it first.

How it works

I start with the flows your app can't live without, like login or checkout. Each one gets a plain-English test that runs on both iOS and Android.

The tests run on real devices every time you merge to main. If your change touched a screen, the tests for that screen get updated first. I look over the results before they reach you.

See one run, step by step

What you get

  • Plain-English tests for your core flows on iOS and Android
  • Real devices through BrowserStack or Sauce Labs
  • Proof for every pass: screenshots, element checks, behavior
  • Gestures, deep links, and push notifications
  • Cold-start and performance checks

Works with: Your CI pipeline · Slack alerts

What a report looks like

You get a summary like this after every change to main.

ios-android-e2e.spec
env: iPhone 15 · Pixel 8 · iOS 18 / Android 15run: 2026-06-09 14:22 UTC 6m 18s
42
passed
1
failed
0
flaky
  • login › email + password4.2s
  • onboarding › permissions flow7.8s
  • checkout › apple pay5.1s
  • checkout › declined card6.0s
  • deep link › product page2.9s
The declined-card test failed again on rerun. Screenshots, a screen recording, and device logs back it up, so it's reported as a real failure.

Want to see it on your app?

The first audit is free. Setup takes a few days, then a monthly plan keeps it running.

See pricing